Math 1,2, & 3 Index

 

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O

 

oblique

 

  cone

Math 2 – 5.3

  cylinder

Math 2 – 5.3

oblique prism

Math 2 – 5.2

off (discount)

Math 2 – 1.3

operations

 

  addition

Math 1 – 4.1

  division

Math 1 – 3.3, 4.1; Math 3 – 3.1, 5.1

  and the calculator

Math 1 – 4.2, 8.1

  of decimals

Math 1 – 6.2; Math 3 – 6.3, 7.2

  of fractions

Math 3 – 3.1, 4.1, 5.1, 5.2, 6.1, 6.2, 6.3, 7.3

  on the number line

Math 3 – 5.1

  repeated subtraction

Math 1 – 3.3, 4.1, 6.2; Math 3 – 5.1

  Rule for Division of Fractions

Math 3 –5.1

  with unknown

Math 3 – 8.3

  of whole numbers

Math 1 – 3.3, 4.1; Math 3 – 6.3

  inverse operations

Math 3 – 3.1, 3.2, 4.1, 8.1, 8.3, 9.1, 9.2, 9.3, 10.3

  addition / subtraction

Math 1 – 3.2; Math 3 – 3.2, 8.3, 9.1, 9.2

  multiplication / division

Math 1 – 5.1; math 3 – 5.1, 6.3, 8.3, 9.1, 9.2

  multiplication

Math 1 – 4.1

  order of

Math 1 –3.3, 4.2, 8.2

  selecting correct

Math 1 – 4.1

  subtraction

Math 1 – 4.1

opposite (inverse ) operations

Math 3 – 3.1, 3.2, 4.1, 8.1, 8..3, 9.2, 9.2, 9.3, 10.3

  addition / subtraction

Math 1 – 3.2; Math 3 – 3.2, 8.3, 9.1, 9.2

  multiplication / division

Math 1 – 5.1; Math 3 – 5.1, 6.3, 8.3, 9.1, 9.2

one dimension

Math 2 – 4.1

order of operations

Math 1 – 3.3, 4.2, 8.1

original cost

Math 1 – 9.3

outcomes  

Math 2 – 7.1

P

 

parallel lines

 

Math 2 –4.1

parallelogram

Math 2 – 4.1

  area

Math 2 – 4.1

  height

Math 2 – 4.1

patterns

Math 2 – 7.1, 7.2

  data

Math 2 – 8.1

  limit

Math 2 – 7.1

  of numbers

Math 2 – 7.1

  on number line

Math 2 – 7.1

  prediction

Math 2 – 7.1

  and probability

Math 2 – 9.2

parts of a whole (also see fractions)

Math 2 – 7.2

pentagon

Math 2 – 5.2, 5.3

per (for each)

Math 2 – 6.1

percent

Math 2 – 1.3; Math 3 – 9.1

  base

Math 1 – 9.1, 9.2

  and the calculator

Math 1 – 9.2

  changing fraction to

Math 3 – 9.2

  changing to decimal

Math 3 – 7.2, 8.2, 9.2

  circle graph

Math 2 – 7.2, 7.3

  and decimals

Math 1 – 6.2; Math 3 – 7.2

  of decrease

Math 1 – 9.2

  definition

Math 1 – 9.1; Math 3 – 7.2

  and discounts

Math 1 – 9.2; Math 3 – 9.1

  estimating

Math 2 – 1.3

  of increase

Math 1 – 9.2

  and interest

Math 3 – 10.2

  formula

Math 3 – 10.2

  rate of

Math 1 – 9.3

  multiplication

Math 1 – 3.1

  and proportions

Math 2 – 6.3; Math 3 – 7.3, 8.1, 9.2

  and ration

Math 3 – 7.3

  sales tax

Math 1 – 9.2

  solving equations

Math 1 – 9.2; Math 3 – 9.2, 9.3

  with unknown

Math 3 – 8.3

percentage points

Math 2 – 8.2

perimeter

Math 2 – 4.1, 4.2

pi (p)

Math 2 – 4.3, 5.2, 5.3; Math 3 – 4.3

place value

 

  of decimals

Math 1 – 6.1, 6.2; Math 3 – 7.1

  of whole numbers

Math 1 – 2.1, 2.2, 2.3, 3.2

plane(s)

Math 2 – 4.1, 5.2

point

 

  end

Math 2 – 4.1

  understood

Math 3 – 7.1

Polya, George

Math 1 – 1.1

polygon

Math 2 –5.2

  quadrilateral

Math 2 – 4.1

  parallelogram

Math 2 – 4.1

  rectangle

Math 2 – 4.1

  square

Math 2 – 4.1

  triangle

Math 2 – 4.2

powers of ten

Math 3 – 7.1

positive

Math 2 – 3.3

price (cost)

 

  list

Math 1 – 9.2

  retail

Math 2 – 6.2

  sale

Math 1 – 9.2, 9.3; Math 3 – 10.3

  selling

Math 3 – 10.3

  unit

Math 1 – 8.1

principal

Math 1 – 9.3; Math 3 – 10.2

prism

Math 2 – 5.2

  height

Math 2 – 5.2

probability

Math 2 – 9.1, 9.2, 9.3

  AND / OR

Math 2 – 9.2

  expressed as

 

  decimal

Math 2 – 9.1, 9.2

  fraction

Math 2 – 9.1, 9.2

  rational number

Math 3 – 1.1

  of combined (compound) events

Math 2 – 9.1, 9.2

  likely

Math 2 – 9.1

  outcomes and events

Math 2 – 9.1

  and patterns

Math 2 – 9.2

  and relative frequency

Math 2 – 9.1

  with or without replacement

Math 2 – 9.1

  tree diagramming

Math 2 – 9.1, 9.2

problem solving

Math 1 – 1.1

  analyzing and making decisions

Math 1 – 1.1, 4.2; Math 3 –3.3, 5.3

  missing information

Math 1 – 1. appendix D

  multi-step problem

Math 1 – 4.2, 4.3

  “See, Plan, Do, Check”

Math 1 – 1.1

Problem – Solving Guidelines

Math 1 – 1.1, 1.2, 1.3; Math 3 – 3.3, 5.3

problem solving strategies

 

  act it out

Math 1 – 1.3

  change your point of view

Math 1 – 1.3

  guess and check

Math 1 – 1.2

  look for a pattern

Math 1 – 1.2

  key words

Math 3  - 1.3, 3.3

  making and using drawings

Math 1 – 1.2

  multi-stage problems

Math 1 – 4.2, 4.3; Math 3 – 3.3, 5.3

  organized listing

Math 1 – 1.2, 4.3; Math 2 – 9.2

  patterns

Math 1 – 1.2

  repeated addition

Math 1 – 4.1

  simulation (act it out)

Math 1 – 1.3

  solving a simpler problem

Math 1 – 1.3; Math 2 – 9.3

  working backwards

Math 1 – 1.1, 1.4, 4.3; Math 3 – 5.3

product

Math 1 – 3.1, 4.1, 5.1, 6.2, 8.2, 8.3; Math 3 – 2.2, 2.3, 5.1, 7.2

  cross

Math 2 – 6.3; Math 3 – 2.1, 2.2, 2.3

profit

Math 3 – 10.3

proper fraction

Math 1 – 5.1

property tax rate

Math 3 – 10.1

proportions

Math 2 – 6.3; Math 3 – 7.3, 8.1, 9.2

pyramids

Math 2 –5.2

  height

Math 2 – 5.2

  volume of

Math 2 – 5.2

Pythagorean theorem

Math 2 – 4.2

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